![]() ![]() ![]() EyeConnect, if Twonky is not present, uses a different port thus allowing Asset to successfully lock to it's desired port. EyeConnect, if Twonky is still present, does not allow Asset to start (it seems to use the same port as Asset if Twonky is present), Twonky, if not uninstalled properly, builds, although "not fully" active, something like a bridge that does not harm Asset, This leads me actually to the following opinion: Than initiated the start of EyeTV on the Mac by calling it from EyeTV on an iPod, and then starting Asset: No problems with Asset. Another try - I shut down EyeTV and Asset and did another reboot. But I did not give up, enabled EyeConnect within EyeTV, connected an iPod to EyeTV, rebooted my Mac thus auto-restarting EyeTV as well as Asset, and: Asset started as expected. As expected, the next try to start Asset was successful. So I used the Uninstall Programm supplied by Elgato to remove EyeConnect. And, after quitting Asset and restarting it - the well known error message was shown.įor the first moment I thought that this was another proof that EyeConnect was the reason that Asset could not start correctly. And at this time the authorisation of an admin was requested for uninstalling the complete stuff. ![]() So I did not simply remove the program from the programs folder, but had an uninstaller used to find if any dependencies were still existing in some other folder(s). As I found out that Twonky was still installed at this time, I thought that uninstalling it - at least temporarily - could ensure that Twonky could under no circumstances be involved. And: Both of these conditions were fulfilled. Īs there was pointed out somewhere that in earlier versions Asset came up only if Twonky was running, I wanted to be sure that Twonky was "disabled" (meaning that it still could be installed on the Mac, but it should not be auto-started within the user profile as well as that it should not be visible as a UPnP server). To ensure my opinion I did some reboots, but still no problem with Asset. Spoon found a solution for this problem or it was removed by Elgato, since they recently released many updates. And - guess what - the newly installed Asset started without any error. But that's personal preferences.Īnyhow, I was now quite surprised when I changed to the actual beta of Asset after removing it's previous version: At the time of installing it EyeTV was up and running, and EyeConnect was not disabled at this time. Especially compared to the method I used before (recording on a dedicated hard disk satellite receiver, then transferred to a PC, then converted into DVD format and afterwards cut to the "clean" movie and finally converted into a H.264 mp4-format was somewhat more time consuming -). This may be caused that I also keep a large amount of movies played once on TV saved for future viewing, and I have found that EyeTV does a suitable job in recording, cutting out some unwanted commercials and finally archiving the material, together with some meta data also transmitted via TV. My opinion about EyeTV - especially regarding communication between any "iDevice" as a remote client and it's "server component" on a Mac - is different from your approach. With EyeConnect running, Asset is crippled although there are workarounds - see earlier in this forum.Hi amosh, EyeTV in my case had added EyeConnect automatically. That had me confounded for ages because I had never knowingly installed it but it was blocking Asset. If anyone can explain in detail how I can run UPNP with just Apple Routers I can save some electricity:smile2.Īs Spoon said it is definitely worth checking in System Prefs if you have EyeConnect on your Mac. After much web research I came to conclusion Apple routers don't properly support UPNP. Put the Airport Extreme in Bridge Mode (so it still delivers your wifi) and re-introduce a non-Apple router to provide DHCP and all was good again. I tried that configuration removing my BT HomeHub router and connecting the Airport Extreme directly to the fibre optic modem and could not see my UPNP servers from any renderer. As far as I am aware, AirPort Extreme doesn't support UPNP. ![]()
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